New New Sorpigal
A downloadable game for Windows
Source code now available (Update: in the years since I created this, I have realized I did a lot of things quite poorly at the time, but I'll leave the link here for historical purposes) https://gitlab.com/hapro/nns
This is a prototype of a Might and Magic 6-8-inspired RPG. It features 1 outdoor area with 4 subregions, and 1 dungeon. The demo should take about 2 hours to fully complete. The art design is terrible because I'm not an artist and it's mostly grabbed from random online sources.
Brief video here:
Note: Due to a problem when packaging, enemies can now walk on water. Whoops!
Update 11/08/16: Uploaded v1.1 which now includes spellbook icons, so you can see spellbooks and the shop no longer crashes.
Update 11/10/16: Uploaded v1.2 which now includes the sounds for attacking and casting spells. Hopefully there are no more assets that didn't get included in the package for whatever reason.
Update 11/17/16: Uploaded v1.3 which has a fix for becoming invulnerable after dying, as well as expert alchemy not having any effect.
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | hapro |
Genre | Role Playing |
Made with | Unreal Engine |
Tags | 3D, classic, crpg, Dungeon Crawler, Magic, might-and-magic, Open World, Remake, Unreal Engine, wrpg |
Comments
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Games looks very good, but for some reason it is extremely slow, marginally unplayable (Intel® Core™ i7-10850H × 12, 32GB MEM, Quadro T1000)
Hi. It is possible for you to update project to allow work on it on the newest UE (4.25)? I've tried run it on 4.13 but there are problems, especially with compiling source code into VS. I would be grateful. Your project is a best template for learn dungeon crawler :)
Hello there,
We are working on a game and we could use your expertise on this project, the project i am working on involves conquering kingdoms , the battle system we want will have wars between kingdoms in 2 different phases , the first being an open battle between the player and an opposing kingdom , the next phase involves the winner of the previous battle sieging the castle of the opposing force , there will be weapons to take down towers and small forts such as catapults , after the walls have been breached , the troops will move into the kingdom and head into the castle where the castle gate has to be breached and opened by the same sieging process , after entering the castle , the opposing king must be defeated for the opposing kingdom to fall. The opposite must also be true , so the player if he loses in the first phase , he will be pushed back into his kingdom and must defend his kingdom from being sieged and taken over completely.
Best regards , Ibrahim.
Downloading this to take a look. Always enjoyed Might and Maggic!