Hi. It is possible for you to update project to allow work on it on the newest UE (4.25)? I've tried run it on 4.13 but there are problems, especially with compiling source code into VS. I would be grateful. Your project is a best template for learn dungeon crawler :)
We are working on a game and we could use your expertise on this project, the project i am working on involves conquering kingdoms , the battle system we want will have wars between kingdoms in 2 different phases , the first being an open battle between the player and an opposing kingdom , the next phase involves the winner of the previous battle sieging the castle of the opposing force , there will be weapons to take down towers and small forts such as catapults , after the walls have been breached , the troops will move into the kingdom and head into the castle where the castle gate has to be breached and opened by the same sieging process , after entering the castle , the opposing king must be defeated for the opposing kingdom to fall. The opposite must also be true , so the player if he loses in the first phase , he will be pushed back into his kingdom and must defend his kingdom from being sieged and taken over completely.
← Return to game
Comments
Log in with itch.io to leave a comment.
Games looks very good, but for some reason it is extremely slow, marginally unplayable (Intel® Core™ i7-10850H × 12, 32GB MEM, Quadro T1000)
Hi. It is possible for you to update project to allow work on it on the newest UE (4.25)? I've tried run it on 4.13 but there are problems, especially with compiling source code into VS. I would be grateful. Your project is a best template for learn dungeon crawler :)
Hello there,
We are working on a game and we could use your expertise on this project, the project i am working on involves conquering kingdoms , the battle system we want will have wars between kingdoms in 2 different phases , the first being an open battle between the player and an opposing kingdom , the next phase involves the winner of the previous battle sieging the castle of the opposing force , there will be weapons to take down towers and small forts such as catapults , after the walls have been breached , the troops will move into the kingdom and head into the castle where the castle gate has to be breached and opened by the same sieging process , after entering the castle , the opposing king must be defeated for the opposing kingdom to fall. The opposite must also be true , so the player if he loses in the first phase , he will be pushed back into his kingdom and must defend his kingdom from being sieged and taken over completely.
Best regards , Ibrahim.
Downloading this to take a look. Always enjoyed Might and Maggic!